The Spin Moment
Every clip ends on the reels firing. Fill 0/40 → 40/40 → cannons clear a third of the board → BIG WIN shower. That 3-second payoff is the shareable unit. Cut everything else around it.
Daily • All platforms
Turn SlotoMatch — the hybrid match-3 where the board itself spins — from 5K+ installs and 8 YouTube views into a community-powered hit. The audience isn't chasing leaderboards. She's chasing one more satisfying cascade, one more chapter, one more ship plank with her crew.

No other match-3 spins inside the puzzle. Every video ends on that spin — the BIG WIN cascade is the ad, the meme, and the share.
Real gameplay only No fake ads
OttoFirst Mate • The heart
RedTrophy Hunter • BIG WIN energy
PoliNavigator • Holds the map
Captain HookThe Shark • Claw hostFixed store spellings: Otto · Red · Poli. Use them everywhere. The crew is the IP — skits today, plush tomorrow.
Viral traffic won't stick without rewarded video + daily bonus (7-day streak) + a weekly event live in Phase 0. Ship retention before reach.
Google Play installs. Android only. Last update 19 Oct 2026.
YouTube promo since 11 Aug 2026. Near-zero presence = clean slate.
Installs via organic + community. $0 media until Phase 3.
3-sec plays ÷ impressions. Below that, recut frame 1 — don't kill the idea.
Scale gate for US paid (Phase 3+). Organic gate: D1 ≥30%, D7 ≥10%.
Every loop produces the next player. No loop depends on an ad budget.
Every clip ends on the reels firing. Fill 0/40 → 40/40 → cannons clear a third of the board → BIG WIN shower. That 3-second payoff is the shareable unit. Cut everything else around it.
Daily • All platforms
“3 moves left. Can you do it?” Freeze the board. Let viewers argue in comments, duet their solve, stitch the fail — then install to play the real level. Participation before install.
2× / week • Duet bait
Captain's Hook: 8-sec seamless loop + “Which one would you grab? 1, 2 or 3” — cut before the result. Comments are free reach. Someone replies daily while it runs.
3× / week • Comment engine
POV skits: “The shark has your trophy.” Crew POV accounts, name-the-moment memes, voice lines for Red & the shark. Characters people quote become characters people install for.
2× / week • IP building
Players post BIG WIN cards + ship-rebuild progress. Brand reposts the best. Creators get in-game shout-outs. Weekly community event = weekly in-game event. UGC → social proof → installs → more UGC.
Weekly tent-pole

Reels at the top of the board, tiles below. First frame is always the board. Burned-in text, muted-friendly.

“MATCH TO SPIN!” Meter ticks 12/40 → 27/40 → 40/40 in 5 seconds. The spin you can't unwatch.

Wreck → mast → sails → legend. Before/after wipes are catnip for the 35–65 completion audience — and Pinterest.
Value-first, rules-logged, never the same post twice. One banned post costs more than 100 good ones earn.
| Tier | Where | The play | Cadence / KPI |
|---|---|---|---|
| TIER 1 — OWNED Home base | Facebook Page, TikTok, YouTube Shorts, Instagram Reels + Discord server + Facebook Group “SlotoMatch Crew” | One vertical-video engine, EN / ES / PT captions, repurposed everywhere. Discord + FB Group are the home the algorithm can't take away. Page: 3 posts/week → daily bonus post once deep link is live. | Daily video Group + Discord members |
| TIER 2 — BORROWED | FB match-3 groups (Candy Crush, Royal Match, Toon Blast, Coin Master, free-mobile-games), Reddit r/Match3 · r/AndroidGaming · r/casualgames · r/puzzles, Pinterest, X #indiegame #gamedev, WhatsApp / Telegram LATAM & Africa gaming channels | Join as the Page. Log each group's rules before posting. Answer questions, share a satisfying cascade where self-promo is allowed. Reddit = dev diary + feedback ask, never an ad. Pinterest boards: “Satisfying Cascades” + “Ship Rebuilds” — where the 35–65 female audience actually lives. | 2–3 groups / week Reddit 1× / week |
| TIER 3 — CREATORS | 50–100 micro-creators (5K–200K) in casual gaming — US, Brazil, Mexico, South Africa, Nigeria + “mom gamer” & satisfying / ASMR pages | Gifted early access, a custom level named after them, no script — authentic UGC style only. Their audience trusts them because it doesn't look like an ad. Seed 20 in Phase 1, 50+ by Phase 2. | Creator posts live Cost: gifting, not media |
| TIER 4 — PLATFORM | Google Play ASO + store-listing experiments, Play featuring pitch, YouTube Community posts, TikTok LIVE casual sessions | First screenshot = “match-3 pirate puzzle” test. Reply to every Play review weekly. LIVE: relaxed play-along sessions with the crew — completion audience loves co-playing, not spectating esports. | ASO experiment / round Featuring pitch Phase 3 |
⛔ No seeding in Meta-banned social-casino markets: Philippines, India, Indonesia, Vietnam, Thailand, Malaysia + Azerbaijan, Bangladesh, Cambodia, Egypt, Hong Kong, Korea, Kyrgyzstan, Mongolia, Myanmar, Pakistan, Saudi Arabia, Singapore, Taiwan.
Tap a phase — every gate, budget and kill rule is from the Romrez plan & briefs.
30 assets ready • All accounts live • Bonus deep link works • Events visible & retention dashboard working • Daily bonus + rewarded video live.
Media spend: $0
Store fix: align “Contains ads / IAP” flags with reality; ES + PT store text drafted.
2+ videos >100K views or 1 >1M • Group-sourced installs measurable • Organic D1 ≥30% • Hook rate ≥25% on winners. Kill rule for any boosted test: CTR <0.7% after ~3,000 impressions.
Viral coefficient: ≥15% of new installs from shares / invites / community • 10K combined Discord + FB Group members • UGC entries growing week-on-week.
50K+ installs • Store rating ≥4.3 • Organic still ≥60% of installs • US D1 ≥35%, D7 ≥12% • Every budget change approved by owner in writing.
Organic ≥60% • 3–4 new creatives tested weekly (creative fatigue is the tax) • Community event every week, without fail.
| Pillar | Format (from briefs) | Cadence |
|---|---|---|
| Spin Moments | C2a meter-fill + C2b satisfying close-ups (no text, ASMR pops) | Daily |
| Save Otto | C1a near-miss rescue + C1b “Can you do it in 3?” | 2× / week |
| Claw Loops | C4a 8-sec loop + C4b “Which one would you grab?” | 3× / week |
| Crew Stories | C5a roll call + C5b POV: shark stole the trophy | 2× / week |
| Build / Progress | C3a before-after + C3b wreck-to-legend montage | 1× / week |
| UGC Reposts | Best #MyBigWin + ship rebuilds from the Crew group | 2× / week |
Targets are proposals from the Romrez plan (match-3 medians: D1 ~32%, D7 ~14%) — agree them before launch, judge every Friday.
| Metric | Phase 1 — Ignition | Phase 2 — Viral Loops | Phase 3+ — Scale |
|---|---|---|---|
| Organic installs / week | Measurable by source | Growing WoW; ≥15% from shares/community | 50K total by end Phase 3 |
| Video hook rate (3s) | ≥25% | ≥25% on winners | ≥25% |
| Link CTR (any boost) | ≥1.0% • Kill <0.7% @ 3K imps | ≥1.0% | ≥1.0% |
| Claw comment rate | Baseline + replies daily | Top-quartile posts are claw posts | Series renewed weekly |
| Community (Discord + FB Group) | Groups live, first 1K | 10K combined | Weekly event attendance grows |
| Creator posts / UGC entries | 20 creators seeded | 50+ creators • #MyBigWin live | Roster on retainer |
| D1 / D7 (organic cohort) | ≥30% / ≥10% | ≥30% / ≥10% | ≥35% / ≥12% |
| CPI (paid test only) | ≤$0.40 LATAM/Africa | — | ≤$2.50 US |
| Store rating / Organic share | Reply to 100% reviews | — | ≥4.3 • Organic ≥60% |
Tap to mark done in this session. Progress resets on reload — this is a war-room checklist, not a database.
Handles live, 30-video bank, Discord + Crew group open, Save Otto + Claw series running daily, first 20 creators gifted, 8–10 groups joined value-first.
#MyBigWin contest, creator-named levels, Team Otto vs Team Red, Pinterest push, PR wave 1. Target: first 100K+ view video, 10K community members in sight.
Paid test behind winners only (~$2K), Play featuring pitch, merch teaser, seasonal ship event. Target: 50K installs, rating ≥4.3, organic ≥60%.